2011年8月4日星期四

Sword 2 Interview A Hybrid Game

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OnRPG: Political Player vs Player is another major feature for Sword 2, could you give those unfamiliar a brief explanation as to what it is?
Political PvP is definitely a huge selling point because ultimately ruling the New World is the end game.  I would go as far to say that this is even more significant than the Multi-Character Control.  Political PvP comes down to two major features - Elections and Faction Wars. Players can run for office and lead one of two Factions - the Republicans or the Royalists.  While all players can vote for elected Faction Leaders, only Clans (a group of Families) can ally themselves to a Faction and only Clan leaders can run for office.  When a Clan leader joins a Faction, all players in that Clan are immediately apart of the selected Faction.  The elected leader of the Royalist Faction is called the Duke and the elected leader of the Republican Faction is called the President. 。

Now the leader board is where we got a little creative and tried to emulate the meat of the game.   The leader board is designed similar to the in-game World Map for Sword 2.  There are seven Colonies highlighted on the leader board.  Each of those seven Colonies has some mini-games associated with them.  If a player obtains the highest score for a particular Colony their name will appear over that city on the map.  This is similar to how in Sword 2, when Clans take control over a certain Colony the Clan name will appear on the map.  High Scores will get more substantial prizes for having their name appear on the map.。

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Often times, in video games we find the "story" to be somewhat lacking because there is a focus on game mechanics.  I feel with Sword 2, that the story has not been compromised.  There is a good balance between game-play and immersing the players into the world of Sword 2.。

Overall, our idea behind a future retail box is based off of what our players want.  Our game is Free2Play, so the purpose of a retail box isn't so much selling the game client.  With retail boxes we would sell rare packages of items, in-game currency, and exclusive digital content.  There's something that players still enjoy about going to a physical store, picking up a box and game guide that you can hold in your hand.  It is especially enjoyable when on top of holding that box in your hand you get items and content that you can't get any other way.。

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In terms of the deliberate choices we have made to Westernize the game, most of it falls within translations of texts and community run events and contests.  While we try to user more colloquial terms when translating dialogue of NPCs or descriptions for items, we still maintain the style of language that matches the world of Sword 2.  Often times when we come up with ideas for promotions or events we'll make certain cultural references that could otherwise be considered Western.  For example, we had a Lolcats Weekend event a couple weeks back that many of the players from our markets enjoyed. 。

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Sword 2 Interview: A Hybrid Game
Questions by Tully Ackland, OnRPG Journalist
Answered by Myra Widodo, Associate Producer。

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OnRPG: Sword 2 is developed in Korea, have you made any choices to Westernize the title?
Sword 2 was in developed in Korea, by IMC Games.  Hakkyu Kim, the famed creator of Ragnarok Online, is the lead designer of the game and was inspired to create the Sword 2 universe after visiting several countries in Europe and learning about the history which carried over to the Americas.  In one sense, the content of the game is Western as it was inspired by Western History.。

OnRPG: Your next expansion Revelations is coming this fall; can you tell us what players can expect to see in this?
Actually, we have decided that instead of releasing two expansions - Revelations and Renaissance - we are combining two expansions and releasing one MEGA expansion! 。

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OnRPG: What major features have players got their hands on recently after you just unleashed the last huge patch?
The instanced raids are a big deal in terms of the new content we released.   As mentioned earlier, we've adjusted our raiding system to use instances as well so now the majority of raiding happens in a private instance. This solves the problems of kill stealing and boss camping which are prevalent in many other MMOs. So certain areas in game don't become overcrowded with different parties all fighting for the same goal. As many of us know it stink to have kills taken away from you after you've spent all the time and effort.。

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Within the game lore, we have two major Factions - Royalists (those loyal to the Queen and fighting to preserve their power) and Republicans (those fighting against the old establishment and trying to gain their own freedom.) Many of the characters you meet throughout the game and many of the quests you will complete slowly reveal some of the stories, mysteries, and conflicts existing in the New World.。

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OnRPG: The game features RPG strategy elements, the feature of controlling up to three characters at a time is a huge selling point for Sword 2, so could you tell us what advantages this gives the player?
The Multi-Character Control mechanic where players can control and develop up to 3 characters at the same time reinforces the RTS aspect of the game more so than the RPG aspect.  Since different characters have different skill sets, players can create a multitude of combinations out of those 3 characters to do different things.  One big thing we never really liked about other games was the requirement that players had to find another player that was a healer or a tank to succeed. In Sword 2 everyone has a tank and a healer. But with the ability to create up to 63 characters players can create a balanced 3 person "team" with a Tank, Damage Dealer and a Healer or they can be a focused team of 3 Healers or 3 Damage Dealers or even 3 Tanks or any combination thereof.  It adds a real level of detail to PvP and PvE game play that you won't find in any other game.。

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To give you a general overview, the web game highlights and emulates Colony Wars, a major aspect of Sword 2.  We're starting off with releasing a variety of two types of mini-games. One is a memory card game and the other is a jigsaw puzzle.  Both games are timed so players must complete the mini-games within that allotted time.  Players with the highest scores for those games will have their name appear in the leader board. 。

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One advantage the Multi-Character Control mechanic gives players, in the RPG aspect, is that it maximizes their time in developing their characters.  Players do not have to grind to level and develop one character at a time because they are able to play with up to 3 characters at the same time.  As mentioned earlier players also get a variety of the type of characters they want to experience playing with.  They don't have to commit to choosing a specific Class and then find out half way to max level that they prefer another Class.。

Upon seeing the game, this inspiration is apparent in the design of diverse environments and ornate details of in-game items and costumes.  Using Europe and colonial America for the world design, allowed Hakkyu Kim's art team the leisure to survey some of the most iconic sights in North America and incorporate them into the game.  From a re-creation of the Grand Canyon to the frozen Canadian tundra, players will discover and experience breath-taking environments.。

Usually, with any expansion we'll have new items available for players in the in-game Bazaar. That may include costumes, weapons, etc.  The two major things that we think our players are going to go crazy for are the new Unique Playing Characters and our World-Cross PvP Arena.。

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OnRPG: Can you tell us your timeline for the future regarding content?
As we mentioned with Renaissance, we are looking towards releasing this expansion this Fall. We also have a web browser game that should be coming out around that time frame as well.。

We've added a new friend summoning feature that allows players to summon their friends and clan mates to their location from anywhere in the New World. This really makes it easy to get around without a lot of hassle. Players can start instances and raids very quickly instead of having to run everywhere.。

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However, if players don't just have to have the highest score in order to win prizes.  If they successfully complete or beat a mini-game they get a prize.  There is also a spinning Level Selector in the web game that directs players to the mini-games associated with one of the seven Colonies.  On that spinning Level Selector there is also a chance to win prizes.。

OnRPG: Sword 2 is back on retail store shelves, what drove this decision instead of opting for what much of the competition is doing with digital distribution?
Sword 2 is actually not back in the retail stores yet.  We are working out some plans for that so I would say just keep your eye out in the near future.  We do a lot of digital distribution mainly because that's what our market has kind of pushed us to go that route.  Especially, with Free2Play there is a lot of opportunities with digital distribution.  Those opportunities are included in some of the "pros" for digital distribution, however, some of the "cons" include certain regions having bandwidth limitations or slower connections. 。

We've revamped our entire leveling process to include more low level instances. Additionally, we've adjusted our raiding system to use instances as well. We still have open world raids (where clans fight for control over certain bosses) but now the majority of raiding happens in a private instance. In all we've added 4 new raid instances.。

In Faction Wars, individual clans fight to obtain and retain Colonies located all around the New World.  At the end of Faction Wars, the Faction with the most Colonies is named the Dominate Faction.  The "Dominate Faction" gets a large payment of in-game currency at the end of every month paid directly to the Faction's elected Leader.  That Faction leader of the Dominate Faction, (be it the Duke or the President), will become the Premier.  It is expected for the Premiere to divide the winnings out to all players in the Faction.  However, there is nothing stopping them from keeping them, so it's extremely important to pick a leader you trust!。

We've added a lot of new content including new costumes, stances (special set of skills that players develop for their characters), weapons, armor and more. Character face customizations, mailbox system where you can message letters to other players, and improved Secret Guard System are some of the other changes.。

Now the World-Cross PvP Arena is the other major gem players will get with Renaissance. This feature will allow players from different worlds to play each other.  Currently, players can only play with other players on their particular world, so now we have opened up doors to the community even further.。

OnRPG: What drove the idea to revamp the first 20 levels of the game instead of laterally continuing the end game?
Our goal with the revamp of the first 20 levels of the game were focused mainly on allowing new players to grasp the basics of the game quickly to expedite getting them to the meat of the game - which includes high level instances, raids, Faction Wars, and Elections.  In this respect, we didn't exactly compromise working on laterally continuing the end game.  We are ingraining new players with the end game in fact.。

OnRPG: Firstly, congratulations on your recent launch and thank you for taking the time to answer a few questions, could you start by giving those who might not be familiar to the game a run down what Sword 2 is?
Sword 2 is our MMORTS/MMORPG hybrid title. The game's RTS/RPG features, Political PvP System, and beautiful graphics set it apart from other titles within the MMO and Free2Play markets.  If someone were to ask me what the point of this game is, I would boil it down to the following; exploring the New World, uniting with your friends, and dominating control over the New World. 。

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Secret Guard System is an in-game feature that allows advanced players to pair up with beginner players and have both parties benefit from playing together up until the beginner players have reached level 15.  Players can chat with each other prior to committing, so they may avoid any "bad roommate" situations. That isn't even the tip of the iceberg; there are about 30 pages of changes. The only things we didn't change was the core of the game. You control 3 characters and fight for ownership of the New World.。

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OnRPG: Thank you very much for your time, would you run us out with a brief summary of what you believe makes Sword 2 great?
First thing that comes to mind would be that it's Free2Play. Having the freedom to try something without having to commit to a subscription of said amount of days (unless you really want to), has always been appealing for our player base and it's the reason why our games are Free2Play. Secondly, but more importantly I think that the world and lore behind it is great.  The struggle for power and the lore behind it is one of the major aspects of the game that attracted me to produce Sword 2 in the first place.  Here you have a long standing history of various Nations from the "Old World" battling over power.  That struggle for power, the politics, the drama, and the characters involved in that drama - all of those things carry over to the New World.  As a pioneer sent to the New World, you are caught in the middle of all of this! 。

Some of the major improvements we have made to the UI include a more robust Zone Map.  We make it really clear where NPCs with available quests are located and we have a "Move" feature within the Zone map which will allow you to quickly move to an area or character of interest. We also now list all NPCs in an area on your map for easy reference.。

For Sword 2: Renaissance, we will have three new characters - Sorceress Emilia, Catherine Torche, and Asoka.  Sorceress Emilia has been seen in many of the associated imagery we have released with Sword 2's launch.  For example, at E3 Los Angeles we decided to have a larger-than life-size wall panel at our booth.  I know players will be excited about Catherine Torche and Asoka.  I personally love the design of Asoka and can't wait for her to be in game!。

OnRPG: Sword 2 isn't entirely a sequel to Sword of the New World; could you describe what sets them apart?
We have completely revamped the first 20 levels and changed the new user experience.  Previously, we had you start your journey on a boat sailing for the New World.  For Sword 2, you are left shipwrecked and have to gather your basic armor and weapons.  There is a "Tutorial Help" window that informs you where you are, what resources are available to you in that location, or what you can do. We've made it really easy for new players to get through the general tutorial and learn how to play the game so they can get to the real meat of it.  In the end, after completing the tutorial players get awarded with a pet.  Pets are an added benefit to players as most pets offer some enhancement of game play - whether that benefit be buffing or looting.。

OnRPG: You have a Flash browser based game coming out for Sword 2 "in the near future" can you tell us what this is about?
Our web browser game we created for additional content for our community.  The game gives players the opportunity to win some crazy in game items, and it gives us an opportunity to create some crazy promotions and events with this added content. 。

 

Cloud Taxi

Very quickly you are presented with an egg, mine hatched a cat. No I have no idea why I got a cat from an egg, must have something to do with the fact that it knows the location of everything. Your pet is your helper in all things, but most importantly in travel. If there is underlined text in any quest, click and hit the big friendly button on your pets skill bar and it will autopath you. No more following of the magic yellow arrows for you... well that's not true you still follow the arrows but the magic egg animal will do it all for you. Not to be out-done, Mulberry Village (your starting area) will soon give you a donkey to make the travel even faster, also from an egg.。


Cross-dresser


Fire

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Here is where I am in two minds about Zentia. Visually the game is very appealing. My little fire-mage certainly could break out pretty little flame effects and every so often I'd come across pretty sights and enjoy the eastern vibes. Everything feels like it should for the setting presented. My problem comes in towards the end of the tutorial when you are taken on a flying cloud ride to the Serene City. I was at first very glad to have a little exposition. Helping Mulberry Village was enjoyable but I never really knew why I was doing any of it, so some explanation was more than welcome. Up until the moment the little fat cloud taxi man started talking well... like a taxi man. Little magical Eastern Myth fat cloud men should not be telling me to kick ass and that they will catch me on the flip side. Then again maybe I'm taking it all a little too seriously. What I have seen of Zentia is coherent in its own way, even if the text has been given an unfortunate western spin.。

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Item interface

Skills are responsive, aggro in the tutorial is typically a non issue and lets you get used to your various abilities without eating dirt every time you wander into an unpleasant area. Certainly at this stage in the beta process I have no complaints about the gameplay. Everything was stable and enjoyable on that front.。

Cons:
- Unfortunately out of place "westernization"
- Certain to be too cute for many.
- No clear reason behind your quest initially.。

I can't be all negative on the game. Even if my first impression is one of "cute" there were still things that I had not seen before. If you move around many games or even review many, new things are always a pleasure. Of course I know I haven't seen it all so what I may find new and thus good could be old hat to some of you. First up in Zentia was a tool handed out to all players that would allow them to solicit help from the player base if ever they became stuck on a quest. Having the ability to reward other people for coming to help you where you are stuck is certainly clever and I imagine it will help foster a close game population in the future.。

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Zentia Tour: Have Fire Monkey, Will Travel
By Jonathan (Ardua) Doyle, OnRPG Journalist。

The second thing that popped out at me as clever was the option not to simply give over my various loot bits to a vendor but to peddle them myself. Granted, when push comes to shove, if you need inventory space, heading to the vendor will likely be your primary means of getting cash and unloading your burden. Still the ability to pop up my own little stall filled with items I have come across at prices I have chosen really pleased me. Again this strikes me as something that will bring people together. I was not however impressed by the vanity clothing items I came across. I'm having enough trouble with the cute, you don't need to make me look like a cross dresser.。

Quests and tools come quiet easily through the Zentia tutorial area and into the Serene City proper. I had some trouble getting used to the static camera view and so opted to swing it around as I felt necessary. Click on a location and off you. Need to get somewhere further afield? Well then you should ask your omniscient pet.。

Zentia isn't the game for me, but I never set out thinking it would be. That said however, I can see why it would be the game of choice for many people. It's clean visuals, clearly explained quests and multitude of class options means that if you aren't sticking your kids on it (or don't have any... I don't suggest borrowing any) it can be quite a pleasant distraction in another window. Set your auto path and go back to writing that serious mail in serious world before popping back to the world of Zentia to set your fire monkey on some deserving bad guys. Ardy says give it a look.。


Cloud Taxi

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In a word, this game is cute. In several words, because "cute" doesn't quite tell you what you need to know about anything, Zentia is a quick, easy and visually pleasing distraction. Why "cute" for the description? Well from the opening cinematic to the character selection to the tutorial region, it simply is the best descriptor. I must admit most of the time I was unsure why I was doing any given quest beyond the fact that some short guy or guy in a dress insisted I should. Not all is lost though. The game, and it is a game outside my normal experience, lends itself to quick play. Pick it up, knock out a few quests of varying difficulty and put it down. At least that's how I would approach it. Children however may well eat this up. Your avatar is even a child of sorts and there is a casual ease in picking up a quest, following it to its conclusion and getting your reward.。

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Pros:
- Clean and quirky visual style.
- Easy to pick up and progress.
- Plenty of tools given to players.。

 

2011年6月12日星期日

Gorman Pitt catcher has last laugh

Kevan Smith can only chuckle when he hears people say that thebest quarterback on Pitt's campus spends his days squatting behindhome plate instead of taking snaps under center.Selected to the All-Big East baseball team this week for thesecond consecutive season, this time unanimously, the 6-foot-4,240-pound quarterback-turned-catcher has the look of a major-leagueprospect. Smith is batting a Big East-best .407 with 11 home runsand 56 RBI ? including three solo shots in the first two games ofthe Big East tournament ? while showing off his "plus-plus" armstrength and athleticism.The fifth-year senior from Seneca Valley has no regrets aboutsigning with Pitt for football, even if the decision tobypass baseball out of high school probably cost him a six-figuresigning bonus. Former Pitt football coach Dave Wannstedt mightfeel differently, as his handling of quarterbacks contributed tohis eventual firing."I'll think about it ? I was supposed to be a top-five-rounderin baseball ? and wonder what could have been," Smith said by phoneThursday from the Big East tourney in Clearwater, Fla. "But I gotto play football and use that scholarship toget an education and then play baseball. It probably cost me somemoney, but having my (marketing) degree will help down theroad."This is what Smith envisioned when he switched sports midwaythrough his college career, not that it didn'tcome without setbacks. Football got off to a promisingstart against Grambling in 2007, when he passed for the most yards(202) in a starting debut by a Pitt freshman ? including DanMarino.That game was the high point. Smith soon saw his starting statusslip away, along with a perfectly placed pass. At Michigan Statethe following week, Smith threw two interceptions ? one a pick-six? and watched wide receiver Oderick Turner drop his throw for thego-ahead touchdown.The low point didn't come until the next season.Wannstedt told Smith he would start for the injured Bill Stullat Notre Dame, and Smith took the majority of first-teamrepetitions in practice. When the Panthers arrived in South Bend,however, Pat Bostick got the starting nod ? only to use Smith onthe second series, which started at the Irish 20. On first down, hethrew incomplete. On second down, Pitt ran the wildcat with LeSeanMcCoy. On third down, Smith was sacked.Pitt settled for a field goal, and Smith never saw the fieldagain."That was the turn," said Smith, who had only started 12 gamesat Seneca Valley because of a broken wrist his junior year. "When(the coaches) did that to me ? had me starting the whole week, thenhad me play only two plays ? that showed they had no confidence inme."By the time Wannstedt demoted Smith to fourth string and askedhim to change positions after the season,tera gold, Smith was contemplating adifferent move. It was the same one made a quarter-century earlierby Chris Jelic, the former Mt. Lebanon quarterback who also playedcatcher at Pitt and was drafted in the second round by the KansasCity Royals in 1985.Where Tino Sunseri struggled in his first season as starter lastfall, Smith developed into a star under baseball coach Joe Jordano.He ranked among the Big East leaders in hits, runs, doubles,triples, RBI and on-base and slugging percentage this spring."That's what scouts like about me," said Smith, who also had 10stolen bases. "They see more power in my swing, a lot of upside inmy talent. ... Every guy says I have top-five or top-10-roundtalent, but I'm a senior and don't have a lot of leverage."What Smith does have is the experience of starting at two major-college sports, of knowing that hehas faced adversity and overcome it. Those are things that won'tshow up in scouting reports but do when he looks in the mirror.That's where Kevan Smith has the last laugh.

2011年6月6日星期一

My focus is on the process

This was my 13th SXSW and this was the most thought and heart-provoking panel I’ve done yet for me personally. The room was almost completely “old timers” (we’re not actually that old, just on the web) and so we wentera goldt pretty deep, eventually ending up in a place that made me question whether or not money itself would change. WIl we really need it if we fluidly make together and continue the current vector of open making? How will we make it if not?

The audio podcastof the conversation. I’d embed it if SXSW would make that possible.

Since the web began we’ve been talking about artists having a career without a label and going directly to fans. We finally have examples of this wotera goldrking, so what does it look like? I sat down with successful collaborating indie artists: Allee Willis (September, Boogie Wonderland, The Colour Purple, Theme from Friends over 50 million albums sold), Mary Jo Pehl (actor, Mystery Science Theatre 3000, writer RIfftrax, NPR) and Kenyatta Cheese (Know Your Meme) and the super smart room formerly known as the “audience.”

The Net links almost every form of artistic making, so it makes sense that we’re in an era of increrift platinumasing collaboration and creation in many forms. We discussed how limitations and openness serve us in an era of “personal brands” and how to deal with rights, friendship and creating the best space in which to collaborate. We dug into their collaborative process in making social experiences, music, video and comedy and find out how they’ve succeeded creatively and in every other way.

Highlights that stuck with me (as I recollect them. Not direct quotes):

•My name isrift gold Kenyatta Cheese and I am of the web.

• I don’t feel that I can own anything anymore – Kenyatta

• When AOL and MySpace came along I was so upset. But I learned to get over it. It’s ego. You have to let that go to create. The web keeps encouraging you to let go of ego – early social network creator Allee WIllis

•My focus is on the process – Allee WIllis

•What do you really need money for? Will the culture

•This conversation had a major impact on my personal themerift gold that came out of this SXSW: the difference between celebrity and software culture. Post forthcoming.

How do you know someone is a good collaborator for you? Do you think of “everyone/audience” as collaborators and if so what made that thinking happen for

2011年5月26日星期四

Economic body OECD reaffirms support for UK debt plan

The OECD's chief economist Pier Carlo Padoan said earlier that UK plans might have to change if growth stayed weak.

But secretary general Angel Gurria said that would only be needed if there was "a very dramatic drop" in growth.

Labour had seized on Mr Padoan's words and urged ministers to change course.

The OECD - the Organization for Economic Co-operation and Development - has previously been supportive of the government's approach to the deficit.

2011年5月25日星期三

Church of England criticised over Sussex sex abuse

Roy Cotton and Colin Pritchard abused children in the 70s and 80s. Pritchard admitted the crimes in 2008rift gold
. Cotton had a conviction dating back to the 1950s.

The church appointed Baroness Elizabeth Butler-Sloss to carry out a review.

She said the victims' claims were not taken seriously. The Bishop of Chichester has apologised.

In a statement, the Rt Rev John Hind, said: "I feel deep and profound sorrow for the pain caused to all victims and for the institutional failings of the Church in this Diocese."
'Apology for mistakes'

He added: "The report has now been completed, and her conclusions and recommendations are in line with what we are now doing and will continue to build on."

Baroness Butler-Sloss, a church-going Anglican, said abuse allegations made by victims between 1996 and 2010 were all from male adults reporting historic child abuse, with none of the cases more recent than about 1984.

In the report, stera goldhe said across the diocese "and probably in many other dioceses" there had been "a lack of understanding of the seriousness of historic child abuse".

2011年5月22日星期日

The climate of the major cold

Like periods of minor cold, periods of major cold are solar terms to express the degree of cold weather. Although modern meteororift goldlogical observation shows that in some regions of China, the weather during a period of major cold is not colder than the period of minor cold, the lowest temperatures of the whole year still occur in the major cold period in some coastal areas.

In the major cold period, the atmosphere circumfluence is relatively stable. The adjustment period of the circumfluence is about 20 days. When the adjustment of the circumfluence appears, a wide range of rain and snow, strong winds and lower temperatures appear.

Because of the perennial major cold in most of China’s southern areas, the rainfall increased little compared with earlier seasons of five to ten millimeters of precipitation. In some plateaus tera goldand mountains in the northwestern areas, the precipitation rain fall can only reach one to five millimeters.